Download WoG ("WoG in the name of the Gods") — mod for Heroes of Might and Magic III

WoG (Wake of Gods, more commonly known as "WoG in the Russian—speaking community") is the largest unofficial mod for Heroes of Might and Magic III, created back in the early 2000s by enthusiasts from the Russian-speaking community. Unlike HotA, which neatly completes the original game, WoG rather turns the "Heroes" into a constructor: it adds its own scripting language ERM, new creatures, spells and mechanics that did not exist and do not exist in either SoD or HotA.
What WoG adds:
ERM scripts are a language for writing your own logic on the map: custom events, dialogues, victory conditions, changing hero characteristics beyond the usual game limits, and so on. It is on ERM that the mechanics of many copyright cards are based.
New creatures — Azure and Crystal Dragons, Mummy, Troglodyte, Queen of Jellyfish, Marksman and others.
Commanders are a unique unit that grows and is pumped together with the hero's army.
New spells, artifacts and map objects — including the famous Pandora's Boxes.
Flexible difficulty and balance settings that the author of the card can change right during the game.
The main reason why WoG is still needed is not the mod itself as such, but a huge library of maps written specifically for its mechanics and ERM scripts. Without the installed WoG, such cards simply will not start or break in the middle of the passage.
How to download and install:
This is a ready—made assembly - you don't need to install anything separately.
Download WoG: https://disk .yandex.ru/d/Nvi7C_yX_wHQ2Q
Unzip the archive to any folder, launch the game and play — no additional configuration is required.
Keep in mind: I didn't download the archive from the link, so I didn't check what was inside — if this is a portable build of the game as a whole, and not just a mod, the wording about "you don't need to install anything" should be adjusted to the real content.

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